0.6.4: Added log warning to UI Canvas picker

This commit is contained in:
Anders Ejlersen 2021-07-29 08:38:20 +02:00
parent 99c83ea6d3
commit 34fe565b74
2 changed files with 9 additions and 3 deletions

View file

@ -68,10 +68,16 @@ namespace Game.NavigationTool.Editor.Tools
private static void Focus(int instanceId) private static void Focus(int instanceId)
{ {
var canvas = EditorUtility.InstanceIDToObject(instanceId) as Canvas; var obj = EditorUtility.InstanceIDToObject(instanceId);
var canvas = obj as Canvas;
if (canvas == null) if (canvas == null)
{
if (obj != null)
Debug.LogWarning("Failed to find Canvas component on object", obj);
return; return;
}
Selection.activeObject = canvas; Selection.activeObject = canvas;
Bounds bounds = InternalEditorUtility.CalculateSelectionBounds(false, true, true); Bounds bounds = InternalEditorUtility.CalculateSelectionBounds(false, true, true);

View file

@ -1,6 +1,6 @@
{ {
"name": "com.module.navigationtool", "name": "com.module.navigationtool",
"version": "0.6.3", "version": "0.6.4",
"displayName": "Module.NavigationTool", "displayName": "Module.NavigationTool",
"description": "Support for navigation tools, like favorites, history and toolbars", "description": "Support for navigation tools, like favorites, history and toolbars",
"unity": "2019.2", "unity": "2019.2",