1.7.1: Fixed compiler issue, due to string.Join with char not being availabe in Unity 2020
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2 changed files with 2 additions and 2 deletions
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@ -23,7 +23,7 @@ namespace Module.NavigationTool.Editor.Toolbar
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public static List<string> SceneAssetLabels
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{
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get => EditorPrefs.GetString(PREF_SCENE_ASSET_LABELS).Split(',').ToList();
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private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(',', value));
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private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(",", value));
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}
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private ReorderableList assetLabelList;
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