1.7.1: Fixed compiler issue, due to string.Join with char not being availabe in Unity 2020

This commit is contained in:
Anders Ejlersen 2022-08-08 11:44:09 +02:00
parent cceef7bb7e
commit aa117603f1
2 changed files with 2 additions and 2 deletions

View file

@ -23,7 +23,7 @@ namespace Module.NavigationTool.Editor.Toolbar
public static List<string> SceneAssetLabels
{
get => EditorPrefs.GetString(PREF_SCENE_ASSET_LABELS).Split(',').ToList();
private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(',', value));
private set => EditorPrefs.SetString(PREF_SCENE_ASSET_LABELS, string.Join(",", value));
}
private ReorderableList assetLabelList;

View file

@ -1,6 +1,6 @@
{
"name": "com.module.navigationtool",
"version": "1.7.0",
"version": "1.7.1",
"displayName": "Module.NavigationTool",
"description": "Support for navigation tools, like favorites, history and toolbars",
"unity": "2019.2",