Added samples for burst and entities

This commit is contained in:
Anders Ejlersen 2024-11-17 12:48:48 +01:00
parent 2a354e7da5
commit c1e7044561
25 changed files with 840 additions and 3 deletions

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using JetBrains.Annotations;
using UnityEditor;
using UnityEngine;
using UTools = UnityEditor.Tools;
namespace Module.NavigationTool.Editor.Toolbar
{

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{
"name": "Module.NavigationTool.Editor.Burst",
"rootNamespace": "Module.NavigationTool.Editor.Burst",
"references": [
"GUID:8339b3ce77cb32f489776d81010ad36c"
],
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"Editor"
],
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using Module.NavigationTool.Editor.Toolbar;
using UnityEditor;
namespace Module.NavigationTool.Editor.Burst.Toolbar
{
internal sealed class ToolbarBurstSettings : IToolbarSettings
{
public string Title => "Burst";
private const string PREF_PREFS_ENABLED = "ToolbarSettings.IsBurstsEnabled";
public static bool IsEnabled
{
get => EditorPrefs.GetBool(PREF_PREFS_ENABLED, false);
set => EditorPrefs.SetBool(PREF_PREFS_ENABLED, value);
}
public void Initialize()
{
}
public void Draw()
{
IsEnabled = EditorGUILayout.Toggle("Enable Burst", IsEnabled);
}
}
}

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using System;
using System.Reflection;
using JetBrains.Annotations;
using Module.NavigationTool.Editor.Toolbar;
using UnityEditor;
using UnityEditor.Profiling;
using UnityEngine;
namespace Module.NavigationTool.Editor.Burst.Toolbar
{
[UsedImplicitly]
internal sealed class ToolBurst : AbstractToolbarDrawer
{
public override bool Visible => ToolbarBurstSettings.IsEnabled;
public override bool Enabled => true;
public override EToolbarPlacement Placement => EToolbarPlacement.Left;
public override int Priority => (int)EToolbarPriority.Low;
protected override void Draw(Rect rect)
{
Styles.Initialize();
if (GUI.Button(rect, IsBurstEnabled() ? Styles.ICON_ENABLED : Styles.ICON_DISABLED, styles.button))
EditorApplication.ExecuteMenuItem("Jobs/Burst/Enable Compilation");
GUI.Label(rect, Styles.LABEL, styles.labelCenter);
}
public override float CalculateWidth()
{
return 24.0f;
}
private bool IsBurstEnabled()
{
const string typeFullname = "Unity.Burst.Editor.BurstEditorOptions, Unity.Burst";
const string propertyName = "EnableBurstCompilation";
var type = Type.GetType(typeFullname, false, true);
if (type == null)
{
Debug.LogWarningFormat("Failed to find type with name: {0}", typeFullname);
return false;
}
PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Public | BindingFlags.Static);
if (property == null)
{
Debug.LogWarningFormat("Failed to find property with name: {0} on type: {1}", propertyName, typeFullname);
return false;
}
return (bool)property.GetValue(null);
}
private static class Styles
{
public static readonly GUIContent LABEL = new GUIContent(string.Empty, "Enable/disable burst compiler");
public static GUIContent ICON_ENABLED;
public static GUIContent ICON_DISABLED;
private static bool IS_INITIALIZED;
private const string EditorIconFileNameLight = "tex_icon_burst_light";
private const string EditorIconFileNameDark = "tex_icon_burst_dark";
public static void Initialize()
{
if (IS_INITIALIZED)
return;
ICON_ENABLED = new GUIContent(LoadIcon("_enabled"));
ICON_DISABLED = new GUIContent(LoadIcon("_disabled"));
IS_INITIALIZED = true;
}
private static Texture2D LoadIcon(string postfix)
{
string iconPrefix = EditorGUIUtility.isProSkin ? EditorIconFileNameDark : EditorIconFileNameLight;
string filename = $"{iconPrefix}{postfix}";
string[] guids = AssetDatabase.FindAssets("t:texture " + filename);
for (int i = 0; i < guids.Length; i++)
{
string path = AssetDatabase.GUIDToAssetPath(guids[i]);
Texture2D tex = AssetDatabase.LoadAssetAtPath<Texture2D>(path);
if (tex != null)
return tex;
}
return null;
}
}
}
}

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{
"name": "Module.NavigationTool.Editor.Entities",
"rootNamespace": "Module.NavigationTool.Editor.Entities",
"references": [
"GUID:8339b3ce77cb32f489776d81010ad36c"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
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using Module.NavigationTool.Editor.Toolbar;
using UnityEditor;
namespace Module.NavigationTool.Editor.Entities.Toolbar
{
internal sealed class ToolbarEntitiesSettings : IToolbarSettings
{
public string Title => "Entities";
private const string PREF_PREFS_ENABLED = "ToolbarSettings.IsEntitiesEnabled";
public static bool IsEnabled
{
get => EditorPrefs.GetBool(PREF_PREFS_ENABLED, false);
set => EditorPrefs.SetBool(PREF_PREFS_ENABLED, value);
}
public void Initialize()
{
}
public void Draw()
{
IsEnabled = EditorGUILayout.Toggle("Enable Entities", IsEnabled);
}
}
}

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using System;
using JetBrains.Annotations;
using Module.NavigationTool.Editor.Toolbar;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Module.NavigationTool.Editor.Entities.Toolbar
{
[UsedImplicitly]
internal sealed class ToolEntities : AbstractToolbarDrawer
{
public override bool Visible => ToolbarEntitiesSettings.IsEnabled;
public override bool Enabled => true;
public override EToolbarPlacement Placement => EToolbarPlacement.Left;
public override int Priority => (int)EToolbarPriority.Low;
protected override void Draw(Rect rect)
{
Styles.Initialize();
Rect rect0 = new Rect(rect.x, rect.y, 24f, rect.height);
Rect rect1 = new Rect(rect0.xMax, rect.y, 24f, rect.height);
Rect rect2 = new Rect(rect1.xMax, rect.y, 24f, rect.height);
Rect rect3 = new Rect(rect2.xMax, rect.y, 24f, rect.height);
Rect rect4 = new Rect(rect3.xMax, rect.y, 24f, rect.height);
if (GUI.Button(rect0, Styles.ICON_HIERARCHY, styles.button))
ToggleWindow("HierarchyWindow");
if (GUI.Button(rect1, Styles.ICON_COMPONENTS, styles.button))
ToggleWindow("ComponentsWindow");
if (GUI.Button(rect2, Styles.ICON_SYSTEMS, styles.button))
ToggleWindow("SystemScheduleWindow");
if (GUI.Button(rect3, Styles.ICON_ARCHETYPES, styles.button))
ToggleWindow("ArchetypesWindow");
if (GUI.Button(rect4, Styles.ICON_JOURNALING, styles.button))
ToggleWindow("EntitiesJournalingWindow");
GUI.Label(rect0, Styles.LABEL_HIERARCHY, styles.labelCenter);
GUI.Label(rect1, Styles.LABEL_COMPONENTS, styles.labelCenter);
GUI.Label(rect2, Styles.LABEL_SYSTEMS, styles.labelCenter);
GUI.Label(rect3, Styles.LABEL_ARCHETYPES, styles.labelCenter);
GUI.Label(rect4, Styles.LABEL_JOURNALING, styles.labelCenter);
}
public override float CalculateWidth()
{
return 120.0f;
}
private void ToggleWindow(string typeName)
{
string fullname = "Unity.Entities.Editor." + typeName + ", Unity.Entities.Editor";
Type type = Type.GetType(fullname, false, true);
if (type != null)
{
Object[] all = Resources.FindObjectsOfTypeAll(type);
if (all.Length != 0)
{
for (int i = 0; i < all.Length; i++)
{
if (all[i] is EditorWindow window)
window.Close();
}
}
else
{
EditorWindow.GetWindow(type);
}
}
else
{
Debug.LogWarningFormat("Failed to find type with name: {0}", fullname);
}
}
private static class Styles
{
public static readonly GUIContent LABEL_HIERARCHY = new GUIContent(string.Empty, "Show/Hide entities hierarchy window");
public static readonly GUIContent LABEL_COMPONENTS = new GUIContent(string.Empty, "Show/Hide entities components window");
public static readonly GUIContent LABEL_SYSTEMS = new GUIContent(string.Empty, "Show/Hide entities systems window");
public static readonly GUIContent LABEL_ARCHETYPES = new GUIContent(string.Empty, "Show/Hide entities archetypes window");
public static readonly GUIContent LABEL_JOURNALING = new GUIContent(string.Empty, "Show/Hide entities journaling window");
public static GUIContent ICON_HIERARCHY;
public static GUIContent ICON_COMPONENTS;
public static GUIContent ICON_SYSTEMS;
public static GUIContent ICON_ARCHETYPES;
public static GUIContent ICON_JOURNALING;
private static bool IS_INITIALIZED;
private const string EditorDefaultResourcesPath = "Packages/com.unity.entities/Editor Default Resources/";
private const string EditorIconsLightDirectory = EditorDefaultResourcesPath + "icons/light";
private const string EditorIconsDarkDirectory = EditorDefaultResourcesPath + "icons/dark";
public static void Initialize()
{
if (IS_INITIALIZED)
return;
ICON_HIERARCHY = new GUIContent(LoadIcon("EntityGroup/EntityGroup"));
ICON_COMPONENTS = new GUIContent(LoadIcon("Component/Component"));
ICON_SYSTEMS = new GUIContent(LoadIcon("System/System"));
ICON_ARCHETYPES = new GUIContent(LoadIcon("Archetype/Archetype"));
ICON_JOURNALING = new GUIContent(LoadIcon("Journaling/Journaling"));
IS_INITIALIZED = true;
}
private static Texture2D LoadIcon(string name)
{
string iconsDirectory = EditorIconsLightDirectory;
if (EditorGUIUtility.isProSkin)
iconsDirectory = EditorIconsDarkDirectory;
Object obj = AssetDatabase.LoadAssetAtPath(iconsDirectory + "/" + name + ".png", typeof(Texture2D));
return obj != null ? (Texture2D)obj : null;
}
}
}
}

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{
"name": "com.module.navigationtool",
"version": "1.9.5",
"version": "1.10.0",
"displayName": "Module.NavigationTool",
"description": "Support for navigation tools, like favorites, history and toolbars",
"unity": "2019.2",
@ -19,5 +19,16 @@
"email": "anders@ejlersen.info",
"url": "https://www.ejlersen.info"
},
"_fingerprint": "06420f1ad404ea844ae5d2f3a0a3f841703632f5"
"samples": [
{
"displayName": "Entities Toolbar Sample",
"description": "Displays a list of five buttons for show/hiding hierarchy, components, systems, archetypes and journaling window",
"path": "Samples~/SamplesToolbarEntities"
},
{
"displayName": "Burst Toolbar Sample",
"description": "Displays a enable/disable burst compiler button",
"path": "Samples~/SamplesToolbarBurst"
}
]
}