Added samples for burst and entities

This commit is contained in:
Anders Ejlersen 2024-11-17 12:48:48 +01:00
parent 2a354e7da5
commit c1e7044561
25 changed files with 840 additions and 3 deletions

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using Module.NavigationTool.Editor.Toolbar;
using UnityEditor;
namespace Module.NavigationTool.Editor.Entities.Toolbar
{
internal sealed class ToolbarEntitiesSettings : IToolbarSettings
{
public string Title => "Entities";
private const string PREF_PREFS_ENABLED = "ToolbarSettings.IsEntitiesEnabled";
public static bool IsEnabled
{
get => EditorPrefs.GetBool(PREF_PREFS_ENABLED, false);
set => EditorPrefs.SetBool(PREF_PREFS_ENABLED, value);
}
public void Initialize()
{
}
public void Draw()
{
IsEnabled = EditorGUILayout.Toggle("Enable Entities", IsEnabled);
}
}
}

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