0.4.0: Added double-click open to Favorites and History

This commit is contained in:
Anders Ejlersen 2021-02-14 21:28:18 +01:00
parent 9b73200c73
commit d35a79faf1
6 changed files with 59 additions and 5 deletions

View file

@ -5,6 +5,7 @@
None,
BeginClick,
PerformedClick,
PerformedDoubleClick,
EndClick,
BeginContextClick,
PerformedContextClick,

View file

@ -12,6 +12,10 @@ namespace Game.NavigationTool.Editor.Favorite
public static EManipulatingState manipulatingState;
public static Vector2 manipulatingMouseOffset;
public static Rect manipulatingRect;
private static Favorites.Entry LAST_CLICK_ENTRY;
private static double LAST_CLICK_TIME;
private static int CLICK_COUNT;
public static Favorites.Entry hoverEntry;
@ -40,9 +44,22 @@ namespace Game.NavigationTool.Editor.Favorite
if (manipulatingState == EManipulatingState.BeginClick)
{
if (intersects && Event.current.button == 0)
SetManipulating(rect, entry, EManipulatingState.PerformedClick);
{
double dt = EditorApplication.timeSinceStartup - LAST_CLICK_TIME;
if (dt < 0.3 && CLICK_COUNT == 1 && LAST_CLICK_ENTRY == entry)
CLICK_COUNT++;
else
CLICK_COUNT = 1;
LAST_CLICK_ENTRY = entry;
LAST_CLICK_TIME = EditorApplication.timeSinceStartup;
SetManipulating(rect, entry, CLICK_COUNT == 1 ? EManipulatingState.PerformedClick : EManipulatingState.PerformedDoubleClick);
}
else
{
SetManipulating(rect, entry, EManipulatingState.EndClick);
}
}
else if (manipulatingState == EManipulatingState.BeginContextClick)
{

View file

@ -101,6 +101,12 @@ namespace Game.NavigationTool.Editor.Favorite
favorites.Save();
}
FavoritesGUIUtility.ClearManipulating();
break;
case EManipulatingState.PerformedDoubleClick:
if (entry.isAsset)
AssetDatabase.OpenAsset(favorites.GetObject(entry));
FavoritesGUIUtility.ClearManipulating();
break;
case EManipulatingState.BeginDrag:

View file

@ -9,8 +9,13 @@ namespace Game.NavigationTool.Editor.History
private static readonly int ENTRY_HASH = "DrawHistoryEntry".GetHashCode();
public static bool isClicked;
public static bool isDoubleClick;
public static HistoryList.Entry currentEntry;
private static HistoryList.Entry LAST_CLICK_ENTRY;
private static double LAST_CLICK_TIME;
private static int CLICK_COUNT;
public static void DrawEntry(Rect rect, HistoryList.Entry entry, Styles styles, bool ignoreIndentLevel = false)
{
int id = GUIUtility.GetControlID(ENTRY_HASH, FocusType.Passive, rect);
@ -31,6 +36,24 @@ namespace Game.NavigationTool.Editor.History
{
isClicked = intersects;
if (isClicked)
{
double dt = EditorApplication.timeSinceStartup - LAST_CLICK_TIME;
if (dt < 0.3 && CLICK_COUNT == 1 && LAST_CLICK_ENTRY == entry)
CLICK_COUNT++;
else
CLICK_COUNT = 1;
LAST_CLICK_ENTRY = entry;
LAST_CLICK_TIME = EditorApplication.timeSinceStartup;
isDoubleClick = CLICK_COUNT == 2;
}
else
{
currentEntry = null;
}
if (!isClicked)
currentEntry = null;

View file

@ -60,9 +60,16 @@ namespace Game.NavigationTool.Editor.History
if (obj != null)
{
HistoryListPostProcess.IgnoreNextSelectionChange();
Selection.activeObject = obj;
EditorGUIUtility.PingObject(obj);
if (HistoryGUIUtility.isDoubleClick)
{
AssetDatabase.OpenAsset(obj);
}
else
{
HistoryListPostProcess.IgnoreNextSelectionChange();
Selection.activeObject = obj;
EditorGUIUtility.PingObject(obj);
}
}
HistoryGUIUtility.Used();

View file

@ -1,6 +1,6 @@
{
"name": "com.module.navigationtool",
"version": "0.3.0",
"version": "0.4.0",
"displayName": "Module.NavigationTool",
"description": "Support for navigation tools, like favorites and history",
"unity": "2019.2",