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43
CHANGELOG.md
43
CHANGELOG.md
|
|
@ -2,11 +2,54 @@
|
|||
All notable changes to this project will be documented in this file.
|
||||
|
||||
|
||||
## [1.11.4] - 2025-09-21
|
||||
|
||||
### Fixed
|
||||
- Fixed issue, where changing DPI scaling on monitor would detach visual elements from toolbar and not reattach/rebuild
|
||||
|
||||
|
||||
## [1.11.3] - 2025-05-11
|
||||
|
||||
### Changed
|
||||
- Changed type lookup to use TypeCache, instead of iterating through all assemblies
|
||||
|
||||
|
||||
## [1.11.2] - 2024-11-26
|
||||
|
||||
### Added
|
||||
- Added "Include Build Scenes", when sorting scenes into sub-menu
|
||||
|
||||
|
||||
## [1.11.1] - 2024-11-25
|
||||
|
||||
### Added
|
||||
- Added context menu to time scale, so it is possible to reset slider to 1.0
|
||||
|
||||
|
||||
## [1.11.0] - 2025-03-29
|
||||
|
||||
### Changed
|
||||
- Scene groups to contain three different types of behaviours for grouping:
|
||||
- Load As Group: Groups all scenes into a single entry
|
||||
- Sort As Group: Sorts all scenes into entries close to each other in the dropdown
|
||||
- Sort In Submenu As Group: Sorts all scenes into entries in a submenu
|
||||
|
||||
### Removed
|
||||
- Removed "Scene sorting by Asset label" groups
|
||||
|
||||
|
||||
## [1.10.2] - 2024-11-25
|
||||
|
||||
### Fixed
|
||||
- Fixed issue, where scene picker would not prompt about unsaved scene changes
|
||||
|
||||
|
||||
## [1.10.1] - 2024-11-25
|
||||
|
||||
### Fixed
|
||||
- Fixed issue, where scene picker settings wouldn't save, if removing a group element
|
||||
|
||||
|
||||
## [1.10.0] - 2024-11-17
|
||||
|
||||
### Added
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ using UnityEditor.Overlays;
|
|||
|
||||
namespace Module.NavigationTool.Editor.SceneViewToolbar
|
||||
{
|
||||
[Overlay(typeof(SceneView), "unity-custom-tool-handle-utility", "Custom/Tool Settings", true)]
|
||||
[Overlay(typeof(SceneView), "unity-custom-tool-handle-utility", "Custom/Tool Settings")]
|
||||
internal sealed class EditorSceneViewToolHandleOverlay : ToolbarOverlay
|
||||
{
|
||||
public EditorSceneViewToolHandleOverlay()
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
EditorApplication.update -= OnEditorUpdate;
|
||||
EditorApplication.update += OnEditorUpdate;
|
||||
}
|
||||
|
||||
|
||||
private static void OnEditorUpdate()
|
||||
{
|
||||
if (!IS_INITIALIZED)
|
||||
|
|
@ -47,8 +47,8 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
DRAWERS[i].Update();
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
private static void OnUpdateElements(VisualElement leftAlign, VisualElement rightAlign)
|
||||
{
|
||||
const float HEIGHT = 22.0f;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,9 @@
|
|||
namespace Module.NavigationTool.Editor.Toolbar
|
||||
{
|
||||
public enum ESceneGroupBehaviourType
|
||||
{
|
||||
LoadAsGroup,
|
||||
SortAsGroup,
|
||||
SortInSubmenuAsGroup
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 71206076ab694b109f3391c4f28bc506
|
||||
timeCreated: 1743238963
|
||||
|
|
@ -8,7 +8,10 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
public string name;
|
||||
public ESceneGroupFilterType filterType;
|
||||
public ESceneGroupBehaviourType behaviourType;
|
||||
public bool includeBuildScenes;
|
||||
public string optionalMainScenePath;
|
||||
public string subMenuPath = "Submenu";
|
||||
public List<string> filters = new();
|
||||
}
|
||||
}
|
||||
|
|
@ -24,7 +24,6 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
List<WorkingSetScene> assets = GetWorkingSet();
|
||||
FetchAllScenesFromBuildSettings(assets);
|
||||
FetchAllScenesFromLabels(assets, settings.labels);
|
||||
FetchAllScenesFromSceneGroups(assets, settings.sceneGroups);
|
||||
FetchAllRemainingScenes(assets);
|
||||
|
||||
|
|
@ -45,36 +44,14 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
name = asset.name,
|
||||
shortname = asset.shortname,
|
||||
paths = { asset.path }
|
||||
paths = { asset.path },
|
||||
inBuildSettings = true
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void FetchAllScenesFromLabels(List<WorkingSetScene> assets, List<string> labels)
|
||||
{
|
||||
List<WorkingSetScene> filteredScenes = GetAllWorkingSetScenesWithLabels(assets, labels);
|
||||
filteredScenes = FilterToUniques(filteredScenes);
|
||||
filteredScenes = FilterAllExcept(filteredScenes, scenes);
|
||||
|
||||
if (filteredScenes.Count != 0)
|
||||
scenes.Add(new SceneElement{ includeAsSelectable = false });
|
||||
|
||||
for (var i = 0; i < filteredScenes.Count; i++)
|
||||
{
|
||||
scenes.Add(new SceneElement
|
||||
{
|
||||
name = filteredScenes[i].name,
|
||||
shortname = filteredScenes[i].shortname,
|
||||
paths = { filteredScenes[i].path }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void FetchAllScenesFromSceneGroups(List<WorkingSetScene> assets, SceneGroupArray sceneGroups)
|
||||
{
|
||||
if (sceneGroups.Count != 0)
|
||||
scenes.Add(new SceneElement{ includeAsSelectable = false });
|
||||
|
||||
for (var i = 0; i < sceneGroups.Count; i++)
|
||||
{
|
||||
SceneGroup sceneGroup = sceneGroups[i];
|
||||
|
|
@ -95,28 +72,77 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
name = sceneGroup.name.Replace("/", "\\");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(sceneGroup.optionalMainScenePath))
|
||||
SetWorkingSceneAsFirst(filteredScenes, sceneGroup.optionalMainScenePath);
|
||||
|
||||
filteredScenes = FilterToUniques(filteredScenes);
|
||||
|
||||
var scene = new SceneElement
|
||||
if (sceneGroup.behaviourType == ESceneGroupBehaviourType.LoadAsGroup)
|
||||
{
|
||||
name = name,
|
||||
shortname = name,
|
||||
isGroup = true
|
||||
};
|
||||
|
||||
for (var j = 0; j < filteredScenes.Count; j++)
|
||||
{
|
||||
scene.paths.Add(filteredScenes[j].path);
|
||||
if (sceneGroups.Count != 0)
|
||||
scenes.Add(new SceneElement{ includeAsSelectable = false });
|
||||
|
||||
if (!string.IsNullOrEmpty(sceneGroup.optionalMainScenePath))
|
||||
SetWorkingSceneAsFirst(filteredScenes, sceneGroup.optionalMainScenePath);
|
||||
|
||||
filteredScenes = FilterToUniques(filteredScenes);
|
||||
|
||||
var scene = new SceneElement
|
||||
{
|
||||
name = name,
|
||||
shortname = name,
|
||||
isGroup = true
|
||||
};
|
||||
|
||||
for (var j = 0; j < filteredScenes.Count; j++)
|
||||
{
|
||||
scene.paths.Add(filteredScenes[j].path);
|
||||
}
|
||||
|
||||
scene.name += $" ({scene.paths.Count})";
|
||||
scenes.Add(scene);
|
||||
}
|
||||
else if (sceneGroup.behaviourType == ESceneGroupBehaviourType.SortAsGroup)
|
||||
{
|
||||
filteredScenes = FilterToUniques(filteredScenes);
|
||||
filteredScenes = FilterAllExcept(filteredScenes, scenes);
|
||||
|
||||
if (filteredScenes.Count != 0)
|
||||
scenes.Add(new SceneElement{ includeAsSelectable = false });
|
||||
|
||||
for (var j = 0; j < filteredScenes.Count; j++)
|
||||
{
|
||||
scenes.Add(new SceneElement
|
||||
{
|
||||
name = filteredScenes[j].name,
|
||||
shortname = filteredScenes[j].shortname,
|
||||
paths = { filteredScenes[j].path }
|
||||
});
|
||||
}
|
||||
}
|
||||
else if (sceneGroup.behaviourType == ESceneGroupBehaviourType.SortInSubmenuAsGroup)
|
||||
{
|
||||
if (string.IsNullOrEmpty(sceneGroup.subMenuPath))
|
||||
continue;
|
||||
|
||||
filteredScenes = FilterToUniques(filteredScenes);
|
||||
|
||||
if (sceneGroup.includeBuildScenes)
|
||||
filteredScenes = FilterAllExceptWithBuildScenes(filteredScenes, scenes);
|
||||
else
|
||||
filteredScenes = FilterAllExcept(filteredScenes, scenes);
|
||||
|
||||
if (filteredScenes.Count != 0)
|
||||
scenes.Add(new SceneElement{ includeAsSelectable = false });
|
||||
|
||||
for (var j = 0; j < filteredScenes.Count; j++)
|
||||
{
|
||||
scenes.Add(new SceneElement
|
||||
{
|
||||
name = $"{sceneGroup.subMenuPath}/{filteredScenes[j].name}",
|
||||
shortname = filteredScenes[j].shortname,
|
||||
paths = { filteredScenes[j].path }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
scene.name += $" ({scene.paths.Count})";
|
||||
scenes.Add(scene);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void FetchAllRemainingScenes(List<WorkingSetScene> assets)
|
||||
{
|
||||
List<WorkingSetScene> filteredScenes = FilterAllExcept(assets, scenes);
|
||||
|
|
@ -174,6 +200,38 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
return filtered;
|
||||
}
|
||||
|
||||
private static List<WorkingSetScene> FilterAllExceptWithBuildScenes(List<WorkingSetScene> list, List<SceneElement> except, bool includeGroups = false)
|
||||
{
|
||||
var filtered = new List<WorkingSetScene>(list.Count);
|
||||
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
var contains = false;
|
||||
|
||||
for (var j = except.Count - 1; j >= 0; j--)
|
||||
{
|
||||
if (except[j].isGroup && !includeGroups)
|
||||
continue;
|
||||
if (!except[j].paths.Contains(list[i].path))
|
||||
continue;
|
||||
|
||||
if (except[j].inBuildSettings)
|
||||
{
|
||||
except.RemoveAt(j);
|
||||
break;
|
||||
}
|
||||
|
||||
contains = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!contains)
|
||||
filtered.Add(list[i]);
|
||||
}
|
||||
|
||||
return filtered;
|
||||
}
|
||||
|
||||
private void FetchAllLabels()
|
||||
{
|
||||
labels = new GUIContent[scenes.Count];
|
||||
|
|
@ -374,6 +432,7 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
public string shortname;
|
||||
public bool includeAsSelectable = true;
|
||||
public bool isGroup;
|
||||
public bool inBuildSettings;
|
||||
public readonly List<string> paths = new List<string>();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Module.NavigationTool.Editor.Toolbar
|
||||
{
|
||||
|
|
@ -8,7 +7,6 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
public string Title => "Scene";
|
||||
public bool IsSettingsDirty { get; private set; }
|
||||
|
||||
private StringReorderableListDrawer assetLabelList;
|
||||
private SceneGroupReorderableListDrawer sceneGroupList;
|
||||
|
||||
private ToolbarProjectSettings projectSettings;
|
||||
|
|
@ -19,18 +17,14 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
this.projectSettings = projectSettings;
|
||||
settings = projectSettings.GetValueAs<Settings>();
|
||||
|
||||
assetLabelList = new StringReorderableListDrawer(settings.labels, "Scene sorting by Asset label");
|
||||
assetLabelList.onChanged += ToolScenePicker.SetAsDirty;
|
||||
|
||||
sceneGroupList = new SceneGroupReorderableListDrawer(settings.sceneGroups.groups, "Scene groups");
|
||||
sceneGroupList.onChanged += ToolScenePicker.SetAsDirty;
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
assetLabelList.DoLayoutList();
|
||||
sceneGroupList.DoLayoutList();
|
||||
IsSettingsDirty = assetLabelList.IsDirty || sceneGroupList.IsDirty;
|
||||
IsSettingsDirty = sceneGroupList.IsDirty;
|
||||
}
|
||||
|
||||
public void SetSettingsValue()
|
||||
|
|
@ -41,7 +35,6 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
[Serializable]
|
||||
public sealed class Settings
|
||||
{
|
||||
public List<string> labels = new();
|
||||
public SceneGroupArray sceneGroups = new();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -120,6 +120,9 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
try
|
||||
{
|
||||
if (!EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo())
|
||||
return;
|
||||
|
||||
ScenePickerList.SceneElement scenes = SCENE_LIST.scenes[index];
|
||||
bool isScenePickerSetAsAdditive = ToolbarScenePickerSettings.IsScenePickerSetAsAdditive;
|
||||
|
||||
|
|
|
|||
|
|
@ -28,6 +28,16 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
EditorGUI.LabelField(r0, LABEL_TIME_SCALE, styles.centeredMiniLabel);
|
||||
EditorGUI.LabelField(r2, LABEL_TIME_VALUE, styles.centeredMiniLabel);
|
||||
|
||||
if (Event.current.keyCode == KeyCode.Mouse1 && rect.Contains(Event.current.mousePosition))
|
||||
{
|
||||
GenericMenu menu = new GenericMenu();
|
||||
menu.AddItem(new GUIContent("Reset"), false, () => Time.timeScale = 1f);
|
||||
menu.ShowAsContext();
|
||||
|
||||
Event.current.Use();
|
||||
}
|
||||
|
||||
float temp = GUI.HorizontalSlider(r1, value, ToolbarTimeSettings.TimeScaleMinValue, ToolbarTimeSettings.TimeScaleMaxValue);
|
||||
temp = Mathf.Clamp(temp, ToolbarTimeSettings.TimeScaleMinValue, ToolbarTimeSettings.TimeScaleMaxValue);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
@ -24,26 +25,41 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
SceneGroup group = list[index];
|
||||
var rectName = new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight);
|
||||
var rectType = new Rect(rect.x, rectName.yMax + 2f, rect.width, EditorGUIUtility.singleLineHeight);
|
||||
var rectOptional = new Rect(rect.x, rectType.yMax + 2f, rect.width - 80f, EditorGUIUtility.singleLineHeight);
|
||||
var rectOptionalBtn = new Rect(rectOptional.xMax, rectType.yMax + 2f, 80f, EditorGUIUtility.singleLineHeight);
|
||||
var rectLabels = new Rect(rect.x, rectOptional.yMax + 2f, rect.width, rect.height - (rectName.y - rectOptional.yMax) - 4f);
|
||||
var rectBehaviourType = new Rect(rect.x, rectName.yMax + 2f, rect.width, EditorGUIUtility.singleLineHeight);
|
||||
var rectType = new Rect(rect.x, rectBehaviourType.yMax + 2f, rect.width, EditorGUIUtility.singleLineHeight);
|
||||
var rectLabels = new Rect(rect.x, rectType.yMax + 2f, rect.width, rect.height - (rectName.y - rectType.yMax) - 4f);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
group.name = EditorGUI.TextField(rectName, "Name", group.name);
|
||||
group.optionalMainScenePath = EditorGUI.TextField(rectOptional, "Optional Main Scene Path", group.optionalMainScenePath);
|
||||
|
||||
if (GUI.Button(rectOptionalBtn, "Find"))
|
||||
|
||||
if (group.behaviourType == ESceneGroupBehaviourType.LoadAsGroup)
|
||||
{
|
||||
string mainScenePath = EditorUtility.OpenFilePanel("Scene", "Assets", "unity");
|
||||
var rectOptional = new Rect(rect.x, rectType.yMax + 2f, rect.width - 80f, EditorGUIUtility.singleLineHeight);
|
||||
var rectOptionalBtn = new Rect(rectOptional.xMax, rectType.yMax + 2f, 80f, EditorGUIUtility.singleLineHeight);
|
||||
rectLabels = new Rect(rect.x, rectOptional.yMax + 2f, rect.width, rect.height - (rectName.y - rectOptional.yMax) - 4f);
|
||||
group.optionalMainScenePath = EditorGUI.TextField(rectOptional, "Optional Main Scene Path", group.optionalMainScenePath);
|
||||
|
||||
if (!string.IsNullOrEmpty(mainScenePath))
|
||||
if (GUI.Button(rectOptionalBtn, "Find"))
|
||||
{
|
||||
mainScenePath = mainScenePath.Substring(Application.dataPath.Length - 6);
|
||||
group.optionalMainScenePath = mainScenePath;
|
||||
string mainScenePath = EditorUtility.OpenFilePanel("Scene", "Assets", "unity");
|
||||
|
||||
if (!string.IsNullOrEmpty(mainScenePath))
|
||||
{
|
||||
mainScenePath = mainScenePath.Substring(Application.dataPath.Length - 6);
|
||||
group.optionalMainScenePath = mainScenePath;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (group.behaviourType == ESceneGroupBehaviourType.SortInSubmenuAsGroup)
|
||||
{
|
||||
var rectIncludeBuildScenes = new Rect(rect.x, rectType.yMax + 2f, rect.width, EditorGUIUtility.singleLineHeight);
|
||||
var rectOptional = new Rect(rect.x, rectIncludeBuildScenes.yMax + 2f, rect.width, EditorGUIUtility.singleLineHeight);
|
||||
rectLabels = new Rect(rect.x, rectOptional.yMax + 2f, rect.width, rect.height - (rectName.y - rectOptional.yMax) - 4f);
|
||||
group.includeBuildScenes = EditorGUI.Toggle(rectIncludeBuildScenes, "Include Build Scenes", group.includeBuildScenes);
|
||||
group.subMenuPath = EditorGUI.TextField(rectOptional, "Sub-menu Path", group.subMenuPath);
|
||||
}
|
||||
|
||||
group.behaviourType = (ESceneGroupBehaviourType)EditorGUI.EnumPopup(rectBehaviourType, "Behaviour Type", group.behaviourType);
|
||||
group.filterType = (ESceneGroupFilterType)EditorGUI.EnumPopup(rectType, "Filter Type", group.filterType);
|
||||
elements[index].DoList(rectLabels);
|
||||
|
||||
|
|
@ -72,10 +88,26 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
protected override float OnElementHeight(int index)
|
||||
{
|
||||
int labelCount = list[index].filters.Count;
|
||||
float extra;
|
||||
|
||||
switch (list[index].behaviourType)
|
||||
{
|
||||
case ESceneGroupBehaviourType.LoadAsGroup:
|
||||
extra = 98f;
|
||||
break;
|
||||
case ESceneGroupBehaviourType.SortAsGroup:
|
||||
extra = 80f;
|
||||
break;
|
||||
case ESceneGroupBehaviourType.SortInSubmenuAsGroup:
|
||||
extra = 120f;
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
|
||||
return base.OnElementHeight(index) * 3f
|
||||
+ Mathf.Max(0, labelCount - 1) * (EditorGUIUtility.singleLineHeight + 2f)
|
||||
+ 78f;
|
||||
+ extra;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,8 +1,13 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
#if UNITY_2021_3 || UNITY_2022_2 || UNITY_6000_0_OR_NEWER
|
||||
using UnityEditor;
|
||||
#else
|
||||
using System.Reflection;
|
||||
#endif
|
||||
|
||||
namespace Module.NavigationTool.Editor.Toolbar
|
||||
{
|
||||
internal static class ToolbarSettingsUtility
|
||||
|
|
@ -13,6 +18,21 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
try
|
||||
{
|
||||
#if UNITY_2021_3 || UNITY_2022_2 || UNITY_6000_0_OR_NEWER
|
||||
var types = TypeCache.GetTypesDerivedFrom<IToolbarSettings>();
|
||||
|
||||
for (var i = 0; i < types.Count; i++)
|
||||
{
|
||||
Type type = types[i];
|
||||
|
||||
if (type.IsInterface || type.IsAbstract)
|
||||
continue;
|
||||
|
||||
var toolbar = (IToolbarSettings)FormatterServices.GetUninitializedObject(type);
|
||||
toolbar.Initialize();
|
||||
list.Add(toolbar);
|
||||
}
|
||||
#else
|
||||
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||
Type iType = typeof(IToolbarSettings);
|
||||
|
||||
|
|
@ -33,6 +53,7 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
list.Add(toolbar);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
list.Sort((s0, s1) => string.Compare(s0.Title, s1.Title, StringComparison.Ordinal));
|
||||
}
|
||||
|
|
@ -50,6 +71,21 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
try
|
||||
{
|
||||
#if UNITY_2021_3 || UNITY_2022_2 || UNITY_6000_0_OR_NEWER
|
||||
var types = TypeCache.GetTypesDerivedFrom<IToolbarProjectSettings>();
|
||||
|
||||
for (var i = 0; i < types.Count; i++)
|
||||
{
|
||||
Type type = types[i];
|
||||
|
||||
if (type.IsInterface || type.IsAbstract)
|
||||
continue;
|
||||
|
||||
var toolbar = (IToolbarProjectSettings)FormatterServices.GetUninitializedObject(type);
|
||||
toolbar.Initialize(settings);
|
||||
list.Add(toolbar);
|
||||
}
|
||||
#else
|
||||
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||
Type iType = typeof(IToolbarProjectSettings);
|
||||
|
||||
|
|
@ -70,6 +106,7 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
list.Add(toolbar);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
list.Sort((s0, s1) => string.Compare(s0.Title, s1.Title, StringComparison.Ordinal));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,10 @@ using System.Reflection;
|
|||
using System.Runtime.Serialization;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
#if UNITY_2021_3 || UNITY_2022_2 || UNITY_6000_0_OR_NEWER
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
using UnityEngine.UIElements;
|
||||
#else
|
||||
|
|
@ -17,25 +21,27 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
{
|
||||
private static readonly Assembly ASSEMBLY = typeof(UnityEditor.Editor).Assembly;
|
||||
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
private static ScriptableObject CURRENT_TOOLBAR;
|
||||
private static VisualElement CURRENT_ROOT;
|
||||
private static VisualElement CURRENT_PARENT_LEFT;
|
||||
private static VisualElement CURRENT_PARENT_RIGHT;
|
||||
private static int CURRENT_INSTANCE_ID = -1;
|
||||
#endif
|
||||
private static int CURRENT_INSTANCE_ID;
|
||||
private static FieldInfo FIELD_INFO_ROOT;
|
||||
#endif
|
||||
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
public static void OnUpdate(Action<VisualElement, VisualElement> callback)
|
||||
{
|
||||
if (CURRENT_TOOLBAR == null)
|
||||
CURRENT_TOOLBAR = GetToolbarObject();
|
||||
|
||||
if (CURRENT_TOOLBAR != null && CURRENT_PARENT_LEFT != null && CURRENT_TOOLBAR.GetInstanceID() != CURRENT_INSTANCE_ID)
|
||||
if (CURRENT_TOOLBAR != null && CURRENT_TOOLBAR.GetInstanceID() != CURRENT_INSTANCE_ID)
|
||||
{
|
||||
CURRENT_PARENT_LEFT.RemoveFromHierarchy();
|
||||
CURRENT_PARENT_LEFT?.RemoveFromHierarchy();
|
||||
CURRENT_PARENT_LEFT = null;
|
||||
|
||||
CURRENT_PARENT_RIGHT.RemoveFromHierarchy();
|
||||
CURRENT_PARENT_RIGHT?.RemoveFromHierarchy();
|
||||
CURRENT_PARENT_RIGHT = null;
|
||||
|
||||
CURRENT_INSTANCE_ID = CURRENT_TOOLBAR.GetInstanceID();
|
||||
|
|
@ -44,17 +50,27 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
if (CURRENT_TOOLBAR == null)
|
||||
return;
|
||||
|
||||
if (CURRENT_PARENT_LEFT == null)
|
||||
if (CURRENT_PARENT_LEFT == null || CURRENT_PARENT_RIGHT == null || CURRENT_ROOT == null)
|
||||
{
|
||||
CURRENT_INSTANCE_ID = CURRENT_TOOLBAR.GetInstanceID();
|
||||
|
||||
CURRENT_PARENT_LEFT?.RemoveFromHierarchy();
|
||||
CURRENT_PARENT_LEFT = null;
|
||||
|
||||
CURRENT_PARENT_RIGHT?.RemoveFromHierarchy();
|
||||
CURRENT_PARENT_RIGHT = null;
|
||||
|
||||
FieldInfo root = CURRENT_TOOLBAR.GetType().GetField("m_Root", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
object rawRoot = root?.GetValue(CURRENT_TOOLBAR);
|
||||
var mRoot = rawRoot as VisualElement;
|
||||
|
||||
CURRENT_PARENT_LEFT = CreateParent(mRoot, "ToolbarZoneLeftAlign", true);
|
||||
CURRENT_PARENT_RIGHT = CreateParent(mRoot, "ToolbarZoneRightAlign", false);
|
||||
if (FIELD_INFO_ROOT == null)
|
||||
FIELD_INFO_ROOT = CURRENT_TOOLBAR.GetType().GetField("m_Root", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
|
||||
object rawRoot = FIELD_INFO_ROOT?.GetValue(CURRENT_TOOLBAR);
|
||||
CURRENT_ROOT = rawRoot as VisualElement;
|
||||
|
||||
if (CURRENT_ROOT != null)
|
||||
{
|
||||
CURRENT_PARENT_LEFT = CreateParent(CURRENT_ROOT, "ToolbarZoneLeftAlign", true);
|
||||
CURRENT_PARENT_RIGHT = CreateParent(CURRENT_ROOT, "ToolbarZoneRightAlign", false);
|
||||
}
|
||||
}
|
||||
|
||||
if (CURRENT_PARENT_LEFT != null)
|
||||
|
|
@ -108,10 +124,14 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
});
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
result.RegisterCallbackOnce<DetachFromPanelEvent>(OnDetachedFromPanel);
|
||||
#endif
|
||||
|
||||
parent.Add(result);
|
||||
return result;
|
||||
}
|
||||
#else
|
||||
#else
|
||||
public static void AddGuiListener(Action action)
|
||||
{
|
||||
ScriptableObject so = GetToolbarObject();
|
||||
|
|
@ -153,7 +173,7 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
handler += action;
|
||||
fiImguiContainer.SetValue(container, handler);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
private static ScriptableObject GetToolbarObject()
|
||||
{
|
||||
|
|
@ -168,6 +188,17 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
try
|
||||
{
|
||||
#if UNITY_2021_3 || UNITY_2022_2 || UNITY_6000_0_OR_NEWER
|
||||
var types = TypeCache.GetTypesDerivedFrom<AbstractToolbarDrawer>();
|
||||
|
||||
for (var i = 0; i < types.Count; i++)
|
||||
{
|
||||
Type type = types[i];
|
||||
|
||||
if (!type.IsAbstract)
|
||||
list.Add((AbstractToolbarDrawer)FormatterServices.GetUninitializedObject(type));
|
||||
}
|
||||
#else
|
||||
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||
Type iType = typeof(AbstractToolbarDrawer);
|
||||
|
||||
|
|
@ -184,6 +215,7 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
list.Add((AbstractToolbarDrawer)FormatterServices.GetUninitializedObject(type));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
list.Sort((t0, t1) => t0.Priority.CompareTo(t1.Priority));
|
||||
}
|
||||
|
|
@ -194,5 +226,12 @@ namespace Module.NavigationTool.Editor.Toolbar
|
|||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
private static void OnDetachedFromPanel(DetachFromPanelEvent evt)
|
||||
{
|
||||
CURRENT_INSTANCE_ID = -1;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
9
LICENSE
Normal file
9
LICENSE
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2025 ejlersen
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
7
LICENSE.meta
Normal file
7
LICENSE.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 81eaa9f1644b27547b1195ceb554d6b9
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
13
README.md
13
README.md
|
|
@ -22,12 +22,15 @@ Toolbars to the left and right of the play-buttons. Anything can be added, as lo
|
|||
|
||||
Several tools are available from start:
|
||||
|
||||
* UI Layer: Toggle the UI layer on/off
|
||||
* UI Canvas: Select and center the camera on any Canvases in the scene
|
||||
* Scene: Load any scene in the project easily by using the dropdown
|
||||
* Time Scale: Adjust the time scale from [0;1] from a slider
|
||||
* Target Frame Rate Scale: Adjust target frame rate from [10;144] from a slider
|
||||
* Build: Select build target and build
|
||||
* Player Prefs: Delete all PlayerPrefs data
|
||||
* Scene: Load any scene in the project easily by using the dropdown
|
||||
* Target Frame Rate Scale: Adjust target frame rate from [10;144] from a slider
|
||||
* Time Scale: Adjust the time scale from [0;1] from a slider
|
||||
* UI Canvas: Select and center the camera on any Canvases in the scene
|
||||
* UI Layer: Toggle the UI layer on/off
|
||||
* Settings: Open project or preferences
|
||||
* Save: Project save
|
||||
|
||||
|
||||
### Customization
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "com.module.navigationtool",
|
||||
"version": "1.10.1",
|
||||
"version": "1.11.4",
|
||||
"displayName": "Module.NavigationTool",
|
||||
"description": "Support for navigation tools, like favorites, history and toolbars",
|
||||
"unity": "2019.2",
|
||||
|
|
|
|||
Loading…
Reference in a new issue