module-navigation-tool/CHANGELOG.md

7.2 KiB

Change Log

All notable changes to this project will be documented in this file.

[1.9.5] - 2024-07-18

Fixed

  • Fixed layout issues in Unity 6, where height was not set to 22px on parent VisualElement

[1.9.4] - 2024-04-18

Added

  • Added right-click pings object, but does not select object in history

[1.9.3] - 2024-03-23

Fixed

  • Fixed issue with missing icons for scene (single/additive) toggle button in Unity 6000.0b

[1.9.2] - 2023-09-18

Changed

  • Scene picker icons in light mode will now be drawn as dark icons, instead of light grey

[1.9.1] - 2023-09-10

Fixed

  • Fixed issue, where multiple canvases with the same name would only appear once in the list

[1.9.0] - 2023-08-31

Added

  • Added toolbar button to open preferences and project settings
  • Added option to add groups of scenes to open using scene picker

Fixed

  • Fixed issue, where scene picker would display deleted or unsaved scenes and selectable or no label entries

[1.8.5] - 2023-03-28

Added

  • Marking history elements as favorites will move them to the top of the list

[1.8.4] - 2023-03-27

Added

  • Set selection active in history is now a toggleable feature in the context menu

Changed

  • Increased number of entries in history from 32 to 64
  • Clear entries moved to context menu in history

Fixed

  • Fixed issue, where history didn't work on first startup

[1.8.3] - 2023-03-16

Changed

  • Create new scene will now give the option to create it as single or additive

[1.8.2] - 2023-03-14

Added

  • Create new scene next to scene picker

Changed

  • Icon on additive and single scene toggle changed to be single or multiple "window" icon

[1.8.1] - 2022-12-07

Changed

  • Updated README.md to include all default tools

[1.8.0] - 2022-12-07

Added

  • CHANGELOG.md
  • Tooltips on all buttons and labels in toolbar tools
  • Target frame rate with [min;max] slider in toolbar
  • PlayerPrefs delete button added to toolbar
  • Option to select Single/Additive scene load/unload to scene picker
  • All IToolbarSettings will be grouped with a foldout-toggle in Preferences

[1.7.2] - 2022-09-20

Fixed

  • Fixed issue, where changing scene by opening scene files would not refresh scene selection tool

[1.7.1] - 2022-08-08

Fixed

  • Fixed compiler issue, due to string.Join with char not being available in Unity 2020

[1.7.0] - 2022-06-26

Added

  • Option to sort scenes by asset labels in scene picker in toolbar

[1.6.0] - 2022-06-25

Added

  • Position and rotation pivots for scene view toolbar menu which uses buttons, instead of toggle drop down menu

[1.5.2] - 2022-02-15

Fixed

  • Fixed issue, where toolbar styles modified a style directly in a Unity GUISkin thereby given incorrect buttons in other windows

[1.5.1] - 2022-02-14

Added

  • Added toolbar settings interface to readme file

[1.5.0] - 2022-02-14

Added

  • Added interface and utility class for adding settings to toolbar settings provider

[1.4.1] - 2022-02-13

Fixed

  • Fixed issue, where new build tools used unsupported styles in Unity 2019 and 2020

[1.4.0] - 2022-02-13

Added

  • Build target picker and build button to toolbar

[1.3.3] - 2022-01-28

Added

  • Setting time scale close to 1.0 in snap it to 1.0

[1.3.2] - 2022-01-28

Added

  • Added min & max values for time slider
  • Options for max time scale value in preferences

[1.3.1] - 2022-01-21

Fixed

  • Removing all package scenes from ScenePicker, due to read-only scenes not being loadable

[1.3.0] - 2022-01-20

Added

  • EditorProjectPrefs, so each project can have their own settings for history and favorites

[1.2.0] - 2022-01-15

Added

  • Time scale to toolbar

[1.1.0] - 2021-12-19

Added

  • README file with instructions about usage of the different tools
  • ToolbarSettings, so visibility of tools can be set in Preferences/Module/Toolbar
  • Priority for determining which order tools should be added on left and right side of play buttons

[1.0.2] - 2021-12-17

Fixed

  • Fixed issue, where PrefabStage no longer was marked as experimental in Unity 2021

[1.0.1] - 2021-11-19

Changed

  • Removed noisy debug log in toolbar, left in by mistake in [1.0.0]

[1.0.0] - 2021-11-10

Fixed

  • Fixed issue, where toolbar elements could overlap with other toolbar elements in Unity 2020 and older

[0.8.3] - 2021-10-16

Fixed

  • Fixed issue, where creating a new scene didn't set scene picker as dirty

[0.8.2] - 2021-09-28

Changed

  • Removed scene listing from addressables, since it is too expensive (~220 times worse, then just running through entire AssetDatabase for scenes)

[0.8.1] - 2021-09-26

Fixed

  • Fixed issue, where scenes in EditorBuildSettings and addressabels would appear multiple times, due to scenes in EditorBuildSettings automatically being added to addressables

[0.8.0] - 2021-09-18

Fixed

  • Fixed issue, where a compiler error could result in a cascade of reflection exceptions from the toolbar

[0.7.2] - 2021-09-17

Added

  • Added asset bundle and addressable scenes to scene picker

[0.7.1] - 2021-09-13

Changed

  • Changed assembly definition name from Game.NavigationTool.Editor to Module.NavigationTool.Editor

[0.7.0] - 2021-09-12

Changed

  • Changed namespace from Game.* to Module.*

[0.6.6] - 2021-09-04

Fixed

  • Fixed issue, where scene picker wouldn't update correctly, when in play mode and changing active scene
  • Fixed issue, where it wasn't possible to select canvas in prefab stage

[0.6.5] - 2021-08-02

Fixed

  • Fixed issue, where canvas picker wouldn't update selection when changing scenes

[0.6.4] - 2021-06-29

Added

  • Added log warning, if trying to focus on a canvas NULL object

[0.6.3] - 2021-06-21

Changed

  • Replaced IToolbarDrawer with AbstractToolbarDrawer with rect and styles setup-handling

Fixed

  • Fixed issue, where toolbar items didn't accept mouse input in 2021 or newer versions

[0.6.2] - 2021-04-27

Added

  • Added all scenes to Scene picker tool, where scenes from EditorBuildSettings will be marked with "(Build Settings)"-postfix

[0.6.1] - 2021-04-12

Fixed

  • Fixed issue, where UI Canvas picker wasn't available in playmode
  • Fixed issue, where UI Layer toggle wasn't available in playmode

[0.6.0] - 2021-04-12

Added

  • UI Canvas picker to toolbar for easy selecting and centering a canvas in scene view
  • UI Layer toggle to toolbar, so it can be turned on/off in scene view

[0.5.0] - 2021-03-11

Added

  • Toolbar drawers for adding buttons next to play buttons
  • Scene picker tool to toolbar for easy selecting between scenes in EditorBuildSettings

Changed

  • Keywords in manifest file to include toolbar

[0.4.0] - 2021-02-14

Added

  • Double-clicking item in history window will now open asset in preferred tool

[0.3.0] - 2021-02-14

Added

  • History window with a list of all prior selected objects

Changed

  • Keywords in manifest file to include favorites and history

[0.2.0] - 2021-02-14

Changed

  • Added drag and drop between entries in favorites tree view

[0.0.1] - 2021-02-14

Added

  • Favorites window with tree view, search and tools for adding, renaming, deleting items