Commit graph

16 commits

Author SHA1 Message Date
3802ca557c Validator: Duplicate component validator is now only run on types without DisallowMultipleComponent attribute 2026-05-27 19:17:55 +02:00
ed3c02a0aa Bumped version to 1.0.2 2026-05-26 18:05:54 +02:00
2ec61871c2 Fixed issue, where GUID was moved between Unity versions from UnityEditor (6.3) to UnityEngine (6.4) 2026-05-26 18:05:38 +02:00
58acb2979d Fixed issue, where the validator enabled state couldn't be loaded correctly, if in another assembly 2026-05-24 23:09:47 +02:00
ddb4fc25ea Documentation: Updated editor window 2026-05-24 18:09:03 +02:00
dd55a87740 - Validator: Added asset validators with material texture and shader validation
- Validator: Added option to enable/disable certain validators
- Project Settings: Fixed issue, where changes weren't always saved
- Unity: Removed deprecated warnings in Unity 6.4
2026-05-24 18:06:56 +02:00
01ac17a078 Removed prefixes on paths 2026-05-19 22:11:31 +02:00
47c9c53819 Added attribute validators for min and range attributes 2026-05-19 20:24:16 +02:00
591693da1d Added support to scan prefabs 2026-05-19 20:15:30 +02:00
269789b36f Added GameObject Validators 2026-05-18 21:59:59 +02:00
c8a6815316 Updated readme 2026-05-18 20:53:00 +02:00
5f108eee50 Updated Readme file 2026-05-18 20:43:33 +02:00
d7145ad772 Added component validators 2026-05-18 20:37:05 +02:00
35f271e12b Added documentation 2026-05-17 22:29:59 +02:00
416759c213 Added initial version 0.1.0 2026-05-17 22:12:04 +02:00
6aa4cb8596 Initial commit 2026-05-17 19:59:52 +00:00