|
|
58acb2979d
|
Fixed issue, where the validator enabled state couldn't be loaded correctly, if in another assembly
|
2026-05-24 23:09:47 +02:00 |
|
|
|
ddb4fc25ea
|
Documentation: Updated editor window
|
2026-05-24 18:09:03 +02:00 |
|
|
|
dd55a87740
|
- Validator: Added asset validators with material texture and shader validation
- Validator: Added option to enable/disable certain validators
- Project Settings: Fixed issue, where changes weren't always saved
- Unity: Removed deprecated warnings in Unity 6.4
|
2026-05-24 18:06:56 +02:00 |
|
|
|
01ac17a078
|
Removed prefixes on paths
|
2026-05-19 22:11:31 +02:00 |
|
|
|
47c9c53819
|
Added attribute validators for min and range attributes
|
2026-05-19 20:24:16 +02:00 |
|
|
|
591693da1d
|
Added support to scan prefabs
|
2026-05-19 20:15:30 +02:00 |
|
|
|
269789b36f
|
Added GameObject Validators
|
2026-05-18 21:59:59 +02:00 |
|
|
|
c8a6815316
|
Updated readme
|
2026-05-18 20:53:00 +02:00 |
|
|
|
5f108eee50
|
Updated Readme file
|
2026-05-18 20:43:33 +02:00 |
|
|
|
d7145ad772
|
Added component validators
|
2026-05-18 20:37:05 +02:00 |
|
|
|
35f271e12b
|
Added documentation
|
2026-05-17 22:29:59 +02:00 |
|
|
|
416759c213
|
Added initial version 0.1.0
|
2026-05-17 22:12:04 +02:00 |
|
|
|
6aa4cb8596
|
Initial commit
|
2026-05-17 19:59:52 +00:00 |
|