eb46c22ffc
Validator: Skipping render pipeline check on shader, fi no RenderPipeline tag is found
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Validator: Skipping textures in material, if marked as PerRendererData, HideInInspector or NonModifiableTextureData
Validator: Fixed issue, where arrays weren't iterated correctly, which resulted in an exception
Window: Added warning and error count
2026-05-27 21:50:04 +02:00
9dd45f536e
Validator: Fixed issue, where scene wouldn't unload, if an exception is thrown
2026-05-27 19:24:07 +02:00
3802ca557c
Validator: Duplicate component validator is now only run on types without DisallowMultipleComponent attribute
2026-05-27 19:17:55 +02:00
ed3c02a0aa
Bumped version to 1.0.2
2026-05-26 18:05:54 +02:00
2ec61871c2
Fixed issue, where GUID was moved between Unity versions from UnityEditor (6.3) to UnityEngine (6.4)
2026-05-26 18:05:38 +02:00
58acb2979d
Fixed issue, where the validator enabled state couldn't be loaded correctly, if in another assembly
2026-05-24 23:09:47 +02:00
ddb4fc25ea
Documentation: Updated editor window
2026-05-24 18:09:03 +02:00
dd55a87740
- Validator: Added asset validators with material texture and shader validation
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- Validator: Added option to enable/disable certain validators
- Project Settings: Fixed issue, where changes weren't always saved
- Unity: Removed deprecated warnings in Unity 6.4
2026-05-24 18:06:56 +02:00
01ac17a078
Removed prefixes on paths
2026-05-19 22:11:31 +02:00
47c9c53819
Added attribute validators for min and range attributes
2026-05-19 20:24:16 +02:00
591693da1d
Added support to scan prefabs
2026-05-19 20:15:30 +02:00
269789b36f
Added GameObject Validators
2026-05-18 21:59:59 +02:00
c8a6815316
Updated readme
2026-05-18 20:53:00 +02:00
5f108eee50
Updated Readme file
2026-05-18 20:43:33 +02:00
d7145ad772
Added component validators
2026-05-18 20:37:05 +02:00
35f271e12b
Added documentation
2026-05-17 22:29:59 +02:00
416759c213
Added initial version 0.1.0
2026-05-17 22:12:04 +02:00
6aa4cb8596
Initial commit
2026-05-17 19:59:52 +00:00